Monsters : 15
3x Gladiator Beast Laquari
3x Test Tiger
1x Gladiator Beast Equeste
1x Gladiator Beast Darius
1x Gladiator Beast Secutor
1x Gladiator Beast Bestiari
1x Gladiator Beast Samnite
1x Gladiator Beast Murmillo
1x Gladiator Beast Retiari
1x Rescue Cat
1x Sangan
Spells : 12
3x Book of Moon
3x Smashing Ground
3x Gladiator's Proving Ground
1x Mystical Space Typhoon
1x Giant Trunade
1x Gladiator Beast's Respite
Traps : 13
3x Waboku
3x Gladiator Beast's War Chariot
3x Dust Tornado
1x Call of the Haunted
1x Starlight Road
1x Solemn Judgment
1x Double Tag Team
A very simple glad deck, with none of the tricks that I would usually try to pack in here. It just plays a bunch of simple control and destruction cards that make it easier for the glads to come in and get even more advantage, until such time as put out Herk against a depleted opponent